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Test yourself. Match the following key terms to their appropriate definitions:
Match the following key terms to their appropriate definitions:
1.____Software development 2._____Top-down design 3._____Systems life-cycle approach 4._____Prototyping 5._____Flowchart 6._____Pseudocode 7._____Source program 8._____Software engineering 9._____Programmer 10.____Computer-aided software engineering 11.____Coding
a. A program written in a programming language such as C++ or Delphi. b. b The process of analyzing the requirements of a system, then designing, writing, and testing the software. c. Proceeding from definition to design, development to implementation, and the eventual retirement and replacement of a system. d. A trained person who create computer programs. e. The application of scientific and mathematical principles to the design and development of producing software. f. A written description of a program using English statements. g. Starting with the whole program and developing more and more details as the solution evolves. h. Writing a program in a specific programming language. i. A set of tools to automate the tasks involved in designing and developing large-scale or complex software projects. j. A graphic way of representing the thinking that goes into solving a problem. k. The process of building working models of the application, testing them, and modifying them in response to new ideas.
B. 12.____Object program 13.____Interpreter 14.____Compiler 15.____ Debugging 16.____Linker 17_____Loader 18_____Program generator 19.____Report generator 20.____Nonprocedural language 21_____Interface builder
a. A program that brings programs stored in a program library into memory for execution. b. A program that combines several modules into one executable program. c. A program that has been translated into machine language. d. A tool for assembling a user interface, also called front end, from a library of predefined graphic objects. e. A special type of program generator that can generate only one type of program: a report. f. A program that interactively translates each programming statement into an immediately usable machine-language instruction. g. A program that translates correct high-level programming statements into a machine-language instructions all at one time. h. Defining problems in terms of the results desired instead of procedural programming terms. i. A way to generate a program based on writing specifications about the problem to be solved. j. The process of uncovering errors in a program.
C. 22.____Program testing 23.____Program documentation 24.____Structured programming 25.____Bottom-up design 26.____Structure chart 27.____Module 28____Algorithm 29.____Control structure 30.____Object-oriented programming 31.____Object
Unit 10
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