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Scaling the animation in time
Adding an Easy Ease Out Soften the shift in time that occurs at 6 seconds with an Easy Ease Out. 1 Click to select the keyframe at 6:00, and then click the Easy Ease Out button () at the bottom of the Graph Editor. This slows the shift into reverse—the footage runs slowly in reverse at first, and then gradually speeds up. _ Tip: You can refine the amount of ease on this transition further by dragging the Bezier handle that appears out of the right side of the keyframe at 6:00. If you drag it to the right, the transition is softer; if you drag it down or to the left, the transition is more pronounced. Finally, use the Graph Editor to scale the entire animation in time. 1 Click the Time Remap property name in the Timeline panel to select all of the Time Remap keyframes. 2 Make sure the Show Transform Box button () at the bottom of the Graph Editor is selected; a free-transform selection box should be visible around all of the keyframes. 3 Drag one of the upper transform handles from 10 seconds to 5 seconds. The entire graph shifts, reducing the top keyframe values and slowing playback. 4 Press the Home key, or move the current-time indicator to the beginning of the time ruler, and then press the spacebar to preview the change. Press the spacebar again when you’re done. 5 Choose File > Save. Congratulations. You’ve completed a complex animation, complete with shifts in time. You can render and export the time-remap project if you’d like. Follow the instructions in “Rendering the animation” in this lesson, or see Lesson 14, “Rendering and Outputting,” for detailed instructions on rendering and exporting a composition. _ Tip: If you press Ctrl (Windows) orCommand (Mac OS) while you drag, the entire free-transform box scales around the center point, which you can also drag to offset. If you press Alt (Windows) or Option (Mac OS) and drag one corner of the free-transform box, the animation is skewed in that corner as you drag. You can also drag one of the right transform handles to the left to scale the entire animation so that it happens more quickly.
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